Dungeon Masters Guide

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Weave legendary stories in the world's greatest roleplaying game.

All you need to run a Dungeons & Dragons game is your imagination, some dice...and this book.

The Dungeon Master's Guide teaches you how to how to run D&D adventures for your players-- how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore.

As you develop as a DM, grow your bestiary of weird and wonderful creatures using the Monster Manual or expand your options completely with the help of Xanathar's Guide to Everything.


*Your players will need at least 1 copy of the Players Handbook between them.